Super Splatters Launches on Steam June 26!

We're very much looking forward to the launch of Super Splatters with the hope that it will shed a bit of light on a question that game developers often ask themselves: "Should I take the extra months to really fine tune and polish my game?" Since the release of The Splatters on XBLA about a year ago, the Spiky Snail team has been slathering a …

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The Swapper Recoups In Less Than Two Days

So yes, it's a financial success for its creators (Olli, Otto, Carlo and Tom) and for us as well.  On top of that, it's been getting extremely positive reviews and currently holds an aggregate  metacritic score of 87 . We've noticed that we've done a lot of these "game X recoups in Y hours" posts. While we do think it's important to highlight that in …

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Indie Fund Now Backing "Kachina"

Yes, the sky is full of Indie Fund announcements lately! But that doesn’t mean we are any less excited about finally announcing our funding of Kachina  by Ben Esposito’s (aka Little Flag Software ). You may have seen him showing it at IndieCade 2012, or, most recently, at the Game Developer’s Conference Experimental Gameplay Workshop (where another …

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Indie Fund Now Backing "Panoramical"

We are super excited to announce our support of Panoramical , a collaborative project by Fernando Ramallo , a game developer from Argentina, and David Kanaga, best known for his work on Proteus and DYAD .  Panoramical is something really different from what we've funded in the past, and its difficult to describe it in words. It uses an input …

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ANTiCHAMBER!

Today marks the release of Antichamber , a game that Alexander Bruce created and developed almost entirely by himself over the past few years. Alex stuck to his guns, never wavered in his vision, and always sought to make the game better. It's pretty tough not to be inspired by his work, and perseverance. The end result is a really special game of …

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