Indie Fund aims to support the growth of games as a medium by helping indie developers get financially independent and stay financially independent.

November 2013

Lessons From Funding Super Splatters

In September of 2012 we funded Spiky Snail’s Super Splatters which released on Steam in June this year. Spiky Snail had previously released The Splatters on XBLA, but the team (Niv and Sagi) did not feel that they had met all of their design goals and wanted to make the best possible version of their game. The game didn’t earn enough on XBLA, so they turned to us to help

Spacebase DF-9 Recoups Investment In Two Weeks

Hi everyone! Earlier this year, we decided to experiment with funding larger projects than we normally do. A typical project for us has been in the range of $50k – $150k. We’ve also funded a few projects for smaller amounts, but never a project the size of Spacebase DF-9. Spacebase required around $400k to develop, so it would have been unwise for Indie Fund to go it alone. A $400k