Archive for the ‘announcement’ Category

Indie Fund backs Spartan Fist

Monday, August 7th, 2017

We’re all pouring ourselves a tall glass of punch, as Indie Fund is backing Spartan Fist–easily the best 90s-punk-gladiator-pixely-first-person-puncher we’ve seen yet.

The pursuit of the fabled Spartan Fist will lead players through fresh arenas every time they play, sprinkling their fisticuffs with combos and a variety of fist flavors. Dipping fists in strange liquids seems a little dangerous to us at Indie Fund, but it’s how you get combat upgrades in Spartan Fist’s gun-free world.

“Honestly, the first Spartan Fist trailer I saw had me hooked right away. It was clear that Megan and the team at Glass Bottom Games had a unique vision in mind. That combination of ‘Wow’ and ‘Wait what did I just see?’ was really compelling”, said Indie Fund investor and cube-shaped-blood enthusiast Ron Theis.

Try it yourself at the PAX West Indie Minibooth. Spartan Fist will be serving everyone tall glasses of punch in 2018.

Indie Fund now backing The Captain

Monday, April 3rd, 2017

Attention all sentient life forms! Indie Fund is joining The Captain on an adventure across the galaxy. You are the Captain of a small ship, lost on the other side of the galaxy, 40 years away from home. How you choose to spend those decades on the voyage home is up to you.

A 90’s style space comedy adventure with gorgeous pixel art, there was a moment on the second planet I visited where I found myself laughing and horrified and shaking my fist at the genius developers who had created something so beautiful. It’s all built by just two people – Peter and Benny, both 40-something Swedish guys – who are well on their way towards filling a whole galaxy with these moments.

Point your telescopes at their brand new trailer above, and sign up for more info and special access at their brand new website here.

Whether you breath oxygen or liquid carbon, we hope you find this game as charming and surprising and joyful as we have. Engines are online, shields are up, coffee… black! Engage!

Ape Out!

Thursday, March 9th, 2017

Fight-or-flight may be the oldest game in existence, and Ape Out has captured its essence with some serious style. This game puts you in the mind of a laboratory gorilla on the loose, hurling captors at each other or using them as human shields, hurtling along a procedurally generated path to freedom, with a frenetic jazz soundtrack that responds to your actions. Ape Out is a glorious and maddening experience, all at once instinctual, and like nothing you’ve ever played before.

Oh and did we mention that the trailer is actually playable? Why are you still reading this? Go play it!

Ape Out is a solo project by Gabe Cuzzillo. It has already been awarded Best Gameplay and Sound at the Brazilian Game Festival, and won the Audience Choice award at Boston FIG. Gabe’s previous game, Foiled, was a similarly visceral multiplayer mashup of fencing and Super Meat Boy.

“Ape Out is like if Solid Snake and The Hulk met up, fell in love, and raised a baby ape together,” said Indie Fund member and Super Meat Boy co-creator Tommy Refenes.

Indie Fund is very proud to have supported Ape Out, and pleased to know that Gabe will have Devolver Digital as a publishing partner.

Ape Out releases this summer on PC and PS4, but in the meantime play the trailer!

You can learn more about Ape Out by following Gabe on Twitter, visiting his site, or watching this short film about the project’s early development.

Indie Fund backs Burly Men At Sea

Monday, February 22nd, 2016

Burly Men at Sea offers up a whimsical world where players shape the narrative not just through their choices, but where they point the camera. It’s a beautiful game with a Scandinavian-inspired storybook aesthetic and high degree of replayability.  Indie Fund is pleased to play a part in helping this game (and story!) come to life.

Burly Men at Sea is the second “quiet adventure” from Brooke and David Condolera of Brain&Brain. The wife and husband team already won critical acclaim for their first attempt, Doggins, but the introduction of a widely branching storyline and unique control scheme where players move the game’s viewport rather than characters within it, make Burly Men at Sea even more ambitious. Not unlike the wandering bearded brothers that star in the game, Brain&Brain kept costs low during development by living and working on farms across America through WWOOF.


“I first met Brooke and David in person when they were showing Burly Men At Sea at the Indie Mini Booth at PAX Prime — they are really a charming team and have a wonderful way of telling stories with games in a way I don’t see very often”, said Aaron Isaksen, one of the Indie Fund partners.

Burly Men at Sea is coming to PC and iOS later this year, and is 20% off on pre-order in the Humble Store. You can learn more about the game by charting a course to their site, or following Brain&Brain on twitter.