Archive for August, 2014

Indie Fund Now Backing Due Process

Tuesday, August 19th, 2014

 

DP

We’re pretty pumped to share that we’re supporting the development of Giant Enemy Crab’s Due Process, a multiplayer-only, team-vs-team FPS. Adding to our excitement is the fact that Due Process is the first game we’ve funded that was found by our team of scouts. Due Process is particularly interesting because maps are randomly generated, and teams spend half of every 4-minute round drawing out attack plans.

Giant Enemy Crab already has a background in multiplayer games, with members having worked on the IndieCade- and IGF-nominated Super Space ______ and Grand Theft Flying Object. Here, the team took a very simple concept and built depth by facilitating human interaction and teamwork, which we see as very fertile ground for play. It doesn’t hurt that the teaser trailer below oozes with attitude. While fresh out of college, they really presented the game like veterans:

We want to congratulate Giant Enemy Crab and will offer them our full support, as they work towards a 2015 release on PC and possibly other platforms. Due Process will make its public debut at PAX Prime on the 6th floor at booth 7003. Several of our other Indie Fund-ed games (Framed, Mushroom 11, and Nova-111) will be at PAX Prime, located in the PAX 10 showcase.

Future updates of Due Process will be available via the team’s Facebook and Twitter accounts.