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	<title>Comments on: Indie Fund is GO!</title>
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		<title>By: Frank &#34;knarF&#34; M. Eriksson</title>
		<link>http://indie-fund.com/2010/07/go/comment-page-1/#comment-159</link>
		<dc:creator>Frank &#34;knarF&#34; M. Eriksson</dc:creator>
		<pubDate>Wed, 26 Jan 2011 18:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://indie-fund.com/blog/?p=84#comment-159</guid>
		<description>I apologize for My somewhat bitter post last day, It was not very helpful.&lt;br&gt;&lt;br&gt;Surely You can do games using Game Maker, But I would recommend you to learn another programming language.&lt;br&gt;I would not recommend You to learn C and C++, if You do not want to be a Game Engine&#039;s programmer of course; Otherwise it would be better to learn something like Python and PyGame I believe.&lt;br&gt;&lt;br&gt;If you are mostly interested in the online Gaming Platform, then You should not without any doubt learn haXe, and as You state that You already know Flash, You will probably be able to pick up that easier than I do. There is also something called GameHaxe that apparently allows one to use the Flash API to create applications for the iPhone too (You know, the platform that Apple banned Flash from).&lt;br&gt;&lt;br&gt;Lua is also used for many games, and there is löve2d for those who want to do Lua games.&lt;br&gt;&lt;br&gt;Well, that is probably about it.</description>
		<content:encoded><![CDATA[<p>I apologize for My somewhat bitter post last day, It was not very helpful.</p>
<p>Surely You can do games using Game Maker, But I would recommend you to learn another programming language.<br />I would not recommend You to learn C and C++, if You do not want to be a Game Engine&#39;s programmer of course; Otherwise it would be better to learn something like Python and PyGame I believe.</p>
<p>If you are mostly interested in the online Gaming Platform, then You should not without any doubt learn haXe, and as You state that You already know Flash, You will probably be able to pick up that easier than I do. There is also something called GameHaxe that apparently allows one to use the Flash API to create applications for the iPhone too (You know, the platform that Apple banned Flash from).</p>
<p>Lua is also used for many games, and there is löve2d for those who want to do Lua games.</p>
<p>Well, that is probably about it.</p>
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		<title>By: Frank &#34;knarF&#34; M. Eriksson</title>
		<link>http://indie-fund.com/2010/07/go/comment-page-1/#comment-154</link>
		<dc:creator>Frank &#34;knarF&#34; M. Eriksson</dc:creator>
		<pubDate>Tue, 25 Jan 2011 05:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://indie-fund.com/blog/?p=84#comment-154</guid>
		<description>Last time I checked, GameMaker did not even support M-dimentional arrays, which is fairly easy to implement into a programming language. GML feels like PHP to me, i.e. being both too much and too little at the same time.</description>
		<content:encoded><![CDATA[<p>Last time I checked, GameMaker did not even support M-dimentional arrays, which is fairly easy to implement into a programming language. GML feels like PHP to me, i.e. being both too much and too little at the same time.</p>
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		<title>By: Yamisan</title>
		<link>http://indie-fund.com/2010/07/go/comment-page-1/#comment-147</link>
		<dc:creator>Yamisan</dc:creator>
		<pubDate>Fri, 24 Sep 2010 20:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://indie-fund.com/blog/?p=84#comment-147</guid>
		<description>Hm, thats interesting. I think i&#039;ll try it when i&#039;ll be able to show more.</description>
		<content:encoded><![CDATA[<p>Hm, thats interesting. I think i&#39;ll try it when i&#39;ll be able to show more.</p>
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		<title>By: Eli Delventhal</title>
		<link>http://indie-fund.com/2010/07/go/comment-page-1/#comment-133</link>
		<dc:creator>Eli Delventhal</dc:creator>
		<pubDate>Sat, 24 Jul 2010 22:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://indie-fund.com/blog/?p=84#comment-133</guid>
		<description>Great, that sounds good. Expect to see my game sometime in the upcoming months. :-)</description>
		<content:encoded><![CDATA[<p>Great, that sounds good. Expect to see my game sometime in the upcoming months. <img src='http://indie-fund.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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